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Name↑ Description  Type  Category  Target  MP 
1000 Needles Damage one enemy. Active Single 24
Absorb Absorb HP and MP from one enemy. Active Single 3
Aestus Deal Fire damage to one enemy. Active Single -
All-Life Revive the party from KO. Active Multiple 70
Annihilator Damage all enemies. Active Multiple 48
Anti-Aircraft Deal quadruple damage to Birds and Wasps. Active Single 3
Anti-Armor Shell Damage one enemy and lower its Defense. Active Single 12
Anti-Magic Shell Damage one enemy and lower its Magic. Active Single 12
Anti-Mental Shell Damage one enemy and lower its Magic Defense. Active Single 12
Anti-Power Shell Damage one enemy and lower its Strength. Active Single 12
Aqua Whirl Unleash a chain of Water attacks on all enemies. Active Multiple -
Arcana Use Dark Knight skills Command Self -
Armor Break Damage one enemy and lower its Defense. Active Single 4
Armor Eraser Lower Defense of all enemies. Active Multiple 12
Arsenic Knife Instantly defeat one enemy. Sometimes fails. Active Single 10
Ash Floralysis Inflict damage and Petrification on all enemies. Active Multiple -
Assault Cast Berserk, Haste, Shell and Protect on the party. Command Multiple -
Assoil Deal Holy damage to one enemy. Active Single 10
Attack Attack one enemy. Command Single -
Attack Reels Spin slots to deal physical damage. Active Single -
Auto-Haste Automatically casts Haste. Passive Self -
Auto-Life Target is automatically revived once when KO'd. Active Self 99
Auto-Pointless Constant Pointless. Passive Self -
Auto-Protect Automatically casts Protect. Passive Self -
Auto-Reflect Automatically casts Reflect. Passive Self -
Auto-Regen Automatically casts Regen. Passive Self -
Auto-Shell Automatically casts Shell. Passive Self -
Auto-Wall Automatically casts Shell and Protect. Passive Self -
Bad Breath Inflict status ailments on all enemies. Active Multiple 64
Barrier Guard fully against magical attacks. Active Self 36
Battle Cry Raise the party's Strength. Active Multiple 4
Berserk Boost the user's Strength but lose control of her actions. Command Self -
Berserk Knife Inflict damage and Berserk on one enemy. Active Single 10
Berserk Missile Inflict damage and Berserk on one enemy. Active Single 12
Berserkproof Guards against Berserk. Passive Self -
Berserktouch Adds Berserk to attacks and skills. Passive Self -
Bio Poison one enemy. Active Single 16
Bio Missile Inflict damage and Poison on one enemy. Active Single 12
Black Magic Cast black magic spells. Command Self -
Black Magic Lv. 2 Cuts the time required for Black Magic by 30%. Passive Self -
Black Magic Lv. 3 Cuts the time required for Black Magic in half. Passive Self -
Black Sky Damage all enemies. Active Multiple 80
Blaster Damage one enemy. Active Single 30
Blind Inflict Darkness on one enemy Active Single 8
Blind Shell Inflict damage and Darkness on one enemy. Active Single 12
Blind Wing Inflict damage and Darkness on one enemy. Active Single 12
Blizzaga Deal Ice damage to one or all enemies. Active Multiple 24
Blizzara Deal Ice damage to one or all enemies. Active Multiple 12
Blizzard Deal Ice damage to one or all enemies. Active Single 4
Blue Bullet Attack with bullets containing fiend skills. Command Self -
Booster Cast Haste on the party. Active Multiple 30
Borrowed Time Inflict Stop on one enemy. Active Single 16
Brakedance Inflict Stop on all enemies while dancing. Active Multiple -
Break Petrify one enemy. Active Single 20
Break Damage Limit Allows max damage to exceed 9999. Passive Self -
Break HP Limit Allows max HP to exceed 9999. Passive Self -
Break Missile Inflict damage and Petrification on one enemy. Active Single 12
Bribe Offer gil to persuade one enemy to leave the battle. Command Single -
Buckle Feather Lower the Defense of all enemies. Active Multiple 16
Bully Ghiki Inflict damage and delay the actions of one enemy. Active Single 8
Burst Shot Critically damage one enemy. Active Single 12
Bushido Use Samurai skills. Command Self -
Cactling Gun Inflict heavy damage on one enemy. Active Single 10
Cait Blizzard Ice damage to enemies. Sometimes Poison/Petrification. Active Multiple 12
Cait Fire Fire damage to enemies. Sometimes Poison/Petrification. Active Multiple 12
Cait Thunder Lightning damage to enemies. Sometimes Poison/Petrification. Active Multiple 12
Cait Water Water damage to enemies. Sometimes Poison/Petrification. Active Multiple 12
Cantus Firmus Raise the party's Defense. Active Multiple 4
Carnival Cancun Double the party's max HP while dancing. Active Multiple -
Carrier Flurry Instantly defeat one enemy. Sometimes fails. Active Single 8
Charon Sacrifice life to heavily damage one enemy. Command Single -
Cheap Shot Damage one enemy regardless of its Defense. Active Single 8
Chemist Doubles the potency of recovery items. Passive Self -
Clean Slate Restore HP and cure user of status ailments. Active Self 16
Cloudy Feather Lower the Magic of all enemies. Active Multiple 16
Confuse Inflict Confusion on one enemy. Active Single 12
Confuse Missile Inflict damage and Confusion on one enemy. Active Single 12
Confuseproof Guards against Confusion Passive Self -
Confusetouch Adds Confusion to attacks and skills. Passive Self -
Congealed Honey Inflict damage Stop on all enemies. Active Multiple -
Counterattack Strike back after being physically attacked. Passive Self -
Crackdown Damage one enemy and nullify Shell, Protect, and Reflect. Active Single 6
Crazy Wing Inflict damage and Confusion on one enemy. Active Single 12
Cripple Halve one enemy's HP. Active Single 6
Critical Always inflict critical hits. Passive Self -
Crush Use Crusher-L skills. Command Self -
Cry in the Night Damage all enemies. Active Multiple 80
Cura Restore some HP to one or all party members. Active Multiple 10
Curaga Restore a lot of HP to one or all party members. Active Multiple 20
Cure Restore a little HP to one or all party members. Active Multiple 4
Curseproof Guards against Curse. Passive Self -
Cutlery Use Tonberry Mascot skills. Command Self -
Dance Dance to sustain various effects. Command Self -
Dark Knife Inflict damage and Darkness on one enemy. Active Single 10
Darkness Sacrifice HP to damage all enemies. Command Multiple -
Darkness Dance Inflict Darkness on all enemies while dancing. Active Multiple -
Darkproof Guards against Darkness. Passive Self -
Darktouch Adds Darkness to attacks and skills. Passive Self -
Death Instantly defeat one enemy. Sometimes fails. Active Single 24
Death Flurry Instantly defeat one enemy. Sometimes fails. Active Single 12
Death Missile Instantly defeat one enemy. Sometimes fails. Active Single 12
Death Petals Instantly defeat one enemy. Sometimes fails. Active Single -
Deathproof Guards against Death. Passive Self -
Deathtouch Adds Death to attacks and skills. Passive Self -
Deeth Instantly defeat one enemy. Sometimes fails. Active Single 10
Defense Raise one character's Defense. Active Single 10
Delay Attack Damage one enemy and delay its action. Active Single 10
Delay Buster Damage one enemy and greatly delay its action. Active Single 16
Demi Reduce the HP of all enemies by 1/4. Active Multiple 10
Demi Sword Deal Gravity damage to one enemy. Active Single 6
Demon Muzzle Deal quadruple damage to Imps and Evil Eyes. Active Single 3
Dextral Arts Use Dextral Wing skills. Command Self -
Diamond Feather Raise the party's Defense. Active Multiple 12
Dirty Dancing The party inflicts critical hits while you dance. Active Multiple -
Disenchant Raise the party's Magic Defense. Active Multiple 4
Dismantler Deal quadruple damage to Machina. Active Single 3
Dismissal Halt the pending action of one enemy. Active Single 10
Dispel Negate all spell effects on one enemy. Active Single 12
Dispel Tonic Use a spare Dispel Tonic that you tucked away. Active Single -
Doom Doom one enemy. Enemy is KO'd when the count reaches 0. Active Single 18
Doom Kogoro Inflict damage and Doom on one enemy. Active Single 6
Doomproof Guards against Doom. Passive Self -
Doomtouch Adds Doom to attacks and skills. Passive Self -
Double All Equivalent of Gillionaire, Double EXP, Double Items and Double AP abilites all at once Passive Self -
Double AP Doubles amount of AP earned. Passive Self -
Double EXP Doubles the amount of EXP earned after battle. Passive Self -
Double HP Doubles max HP. Passive Self -
Double Items Doubles the number of items earned after battle. Passive Self -
Double MP Doubles max MP. Passive Self -
Drain Absorb HP from one enemy. Active Single 8
Drake Slayer Deal quadruple damage to Drakes. Active Single 3
Dream Pollen Inflict damage and Sleep on all enemies. Active Multiple -
Drill Shot Damage one enemy. Active Single 32
Eject Instantly defeat one enemy. Sometimes fails. Active Single 8
Electric Whirl Unleash a chain of Lightning attacks on all enemies. Active Multiple -
Elementalist Doubled the potency of elemental items. Passive Self -
Elementillery Deal quadruple damage to Elementals. Active Single 3
Elixir Use a spare Elixir that you tucked away. Active Single -
Enchanted Ammo Inflict magical damage on one enemy. Active Single 8
Envenom Inflict damage and Poison on one enemy. Active Single 10
Esoteric Melody Raise the party's Magic. Active Multiple 4
Esuna Cure one character's status ailments. Active Single 10
Ether Use a spare Ether that you tucked away. Active Single -
Evade & Counter Evade physical attacks and strike back. Passive Self -
Excalibur Deal Holy damage to one enemy. Active Single 24
Fallal Bomb Damage all enemies and lower their Strength. Active Multiple -
Fallal Magisol Damage all enemies and lower their Magic Defense. Active Multiple -
Fallalery Use Floral Fallal skills. Command Self -
Felicity Raise the party's Luck. Active Multiple 8
Fiend Hunter Fire ammo that heavily damages specific fiend types. Command Self -
Fiend Hunter Lv. 2 Cuts time required for Fiend Hunter by 40%. Passive Self -
Fiers Deal critical damage to one enemy. Active Single 10
Finale Deals 99999 damage to one enemy. Command Single -
Fingersnap Revert one enemy's attributes to normal levels. Active Single 10
Fira Deal Fire damage to one or all enemies. Active Multiple 12
Firaga Deal Fire damage to one or all enemies. Active Multiple 24
Fire Deal Fire damage to one or all enemies. Active Single 4
Fire Breath Deal Fire damage to all enemies. Active Multiple 28
Fire Eater Converts Fire damage to HP. Passive Self -
Fire Ward Halves Fire damage. Passive Self -
Fireproof Nullifies Fire damage. Passive Self -
Firestrike Adds Fire to attacks and skills. Passive Self -
Fireworks Damage all enemies. Active Multiple 18
First Strike Act at the beginning of battle. Passive Self -
Flametongue Deal Fire damage to one enemy. Active Single 4
Flan Eater Deal quadruple damage to Flans. Active Single 3
Flare Deal non-elemental damage to one enemy. Active Single 54
Flare Whirl Unleash a chain of non-elemenal attacks on all enemies. Active Multiple 64
Flee Aid the party's escape from battle. Command Multiple -
Flimflam Use Thief skills. Command Self -
Floral Bomb Damage all enemies and lower their Strength. Active Multiple -
Floral Magisol Damage all enemies and lower their Magic. Active Multiple -
Floral Rush Cast Haste on the party. Active Multiple -
Flurry Use Flurry's skills. Command Self -
Flurry Guard Restore one character's HP and cast Protect. Active Single 12
Flurry Lv. 2 Cuts the time required for Flurry to attack by 30%. Passive Self -
Flurry Lv. 3 Cuts the time required for Flurry to attack in half. Passive Self -
Flurry Shield Restore one character's HP and cast Shell. Active Single 12
Flurry Speed Restore one character's HP and cast Haste. Active Single 12
Focus Raise the user's Magic. Command Self -
Four Dice Damage all enemies by rolling four dice. Active Multiple 8
Fright Damage and confuse one enemy while delaying its actions. Command Single -
Full-Cure Fully restore one character's HP and cure status ailments. Active Multiple 99
Full-Life Revive one KO'd character and fully restore HP. Active Single 60
Gamble Use Gambler skills. Command Self -
Ghiki Use Ghiki's skills. Command Self -
Ghiki Cheer Raise one character's Strength and Defense. Active Single 12
Ghiki Gag Inflict damage and Silence on one enemy. Active Single 8
Ghiki Gouge Inflict damage and Darkness on one enemy. Active Single 8
Ghiki Lv. 2 Cuts the time required for Ghiki to attack by 30%. Passive Self -
Ghiki Lv. 3 Cuts the time required for Ghiki to attack in half. Passive Self -
Ghiki Meds Cure one character of all status ailments. Active Single 10
Ghiki Pep Restore HP to one character. Active Single 10
Gillionaire Doubles the amount of gil earned after battle. Passive Self -
Gravity Eater Converts Gravity damage to HP. Passive Self -
Gravityproof Nullifies Gravity damage. Passive Self -
Gravitystrike Adds Gravity to attacks and skills. Passive Self -
Great Whirl Inflict heavy damage on all enemies. Command Multiple -
Gunplay Use Gunner skills. Command Self -
Half MP Cost Reduces MP cost by one-half. Passive Self -
Halfdeath Petals Halve the HP of all enemies. Active Multiple -
Hard Leaves Reduce the magical damage inflicted on the party. Active Multiple -
Haste Speed up one character. Active Single 16
Hastega Speed up the party. Active Multiple 32
Hayate Raise Evasion and cast Haste on the user. Active Self 20
Health Preserver Guards against Poison and Sleep. Passive Self -
Heat Whirl Unleash a chain of Fire attacks on all enemies. Active Multiple -
Heaven's Cataract Damage all enemies and lower Defense and Magic Defense. Active Multiple 22
Hi-Potion Use a spare Hi-Potion that you tucked away. Active Single -
Holy Deal Holy damage to one or all enemies. Active Multiple 85
Holy Eater Converts Holy damage to HP. Passive Self -
Holy Kogoro Deal Holy damage to one enemy. Active Single 18
Holystrike Adds Holy to attacks and skills. Passive Self -
Homing Ray Damage one enemy. Command Single -
Howitzer Damage one enemy. Active Single 12
Howl Double the user's max HP. Command Self -
HP Flurry Restore some HP to the party. Active Multiple 10
HP Repair Restore HP to one character. Command Single -
HP Stroll Automatically restores HP while walking. Passive Self -
Hurt Damage one enemy according to the user's current HP. Active Single 10
Ice Brand Deal Ice damage to one enemy. Active Single 4
Ice Eater Converts Ice damage to HP. Passive Self -
Ice Ward Halves Ice damage. Passive Self -
Ice Whirl Unleash a chain of Ice attacks on all enemies. Active Multiple -
Iceproof Nullifies Ice damage. Passive Self -
Icestrike Adds Ice to attacks and skills. Passive Self -
Initiative Raises the party's chance of a preemptive strike. Passive Self -
Instinct Use Berserker skills. Command